HAO YAN (Bernardo)
Game Designer, Presenter, Cinematic Designer, Content Creator, 3D Artist, Developer
About Me
Hi! I'm Bernardo, a game design graduate with a passion for digital design, interactive media, and storytelling. My work bridges multiple disciplines, from game development and 3D modeling to branding, cinematography, and content creation. I thrive on crafting immersive experiences, whether through interactive design, cinematic presentations, or compelling visual narratives.
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One of my unique strengths is designing presentations in a cinematic way - an approach I've developed that sets my work apart. I also have hands-on experiences with Unreal Engine, Unity, mobile game development, and digital painting, allowing me to bring creative concepts to life. Beyond games, I have a deep interest in filming and content strategy, blending my skills in media production with branding and digital storytelling.
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​I'm always looking for opportunities to collaborate on innovative projects, whether in game development, interactive media, or creative content. Let's connect and bring ideas to life!

Skills
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Language & Communication
> Chinese Mandarin (native), English (Bilingual), Italian
> Socially active, prefer in-person meetings and interactions
- Technologies
> C# coding and game development in Unity
> 3D modelling in Blender
> Adobe Creative Suite
> Digital design and interactive design
> Mobile app/game design and development
> Unreal Engine
> Cinematic presentation design and advanced PowerPoint
> Troubleshooting and system repairing of Windows OS
> Cinematography and content creation
> Final Cut Pro and video editing
> Familiar with Apple products and technologies
- Other
> SCRUM project management
> CMD design and research methods
Education
Hanzehogeschool Groningen (Bachelor's, weighted average: 7.051/10)
September 2020 - June 2024; Groningen
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Communication & Multimedia Design, major Game Design
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Graduation Project: Digital Product for Showcasing Hanze CMD's Work to Prospective Students in a Rich and Delightful Way
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Graduated with Hanze Honours Talent Programme
Work Experiences
Odyssey Momentum
Feb. 2023 - June 2023; Groningen
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Design intern
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As a member of the design team, I was responsible for designing and developing a skybox generator for Odyssey Momentum platform.
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EIC Education
Feb. 2019 - June 2019; Shanghai, China mainland
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Event assistant, client consultant, technical support
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I was responsible for customer reception, college introduction, professional consultancy and extra technical support.
Projects & Activities
Erasmus+ Short Study Mobility
April 2023 - June 2023; Bragança, Portugal
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Student participant
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Project Theme: Shape the Future of Europe/Raise Awareness of Local Political Support in Portuguese Young People
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STEAM+ Project
2022 - 2023; Linz, Austria; Groningen, the Netherlands
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Student participant, presenter
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Project Theme: The Implementation of STEAM+ as Trans-Disciplinary and Multi-Disciplinary Collaboration for Problem Solving and Education
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Hanze Honours Ambassador
2021 - 2024; Groningen, the Netherlands
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Student ambassador
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Activities: Representing Hanze Honours College of SCMI, development of Hanze Honours Talent Programme, communicating with Honours Ambassadors from other schools